

A potion of liquid flame can burn up useful scroll and kill you most of the time when identifying. Scorpios are very easy to manage if you stay by a door and drop health potions, but its also easy to break the door and ruin extended farming.įor potion always do them near water, preferably by the exit as you’re about to leave.

However if you need a scroll of transmutation Succubus on floor 21 are very easy in a hallway with a corner to deal with demon eyes. The Demon Halls usually should be rushed.As long as you are in a room close to water for fire elementals (but not in it for frost ones) farming can be pretty simple. Dwarven city does not have many noteworthy drops, but the ranged Shamans drop a decent pool of loot should you be lacking potions.The Caves are not particularly good due to crabs that will poison you, but if you can manage Bats will drop health potions and Shamans can drop random scrolls (mostly have gotten scrolls of recharging and identity from them).The Prison is not particularly useful as skeletons will be constantly interrupting item farms, but Prison Guards do drop health potions.Don’t worry about gnolls for money as that should come with the items. In the sewers flies are a great source of health potions with how much they multiply and crabs drop a fair bit of mystery meat. Make sure to take advantage of a Garden as not only will it slow down hunger, but will turn your character invisible should you need to rest to replenish HP or wait for more enemies to spawn. But if you are lucky and have found a Horn of Plenty or an abundance of rations, it may be worth farming for items before moving on. Armor you should be saving Arcane Stylus’ for.
#Shattered pixel dungeon backup upgrade#
Upgrading at least scroll via alchemy can make sure your weapon has an enchantment later, or by using alchemy to safely upgrade / turn into runes to also enchant is worth doing to make your weapon even more powerful. Other classes should focus weapons and, instead of armor, ring(s). As warrior focus armor first so you can face-tank enemies even if it takes 30 turns to kill them you will end up taking a few points of damage. As for armor both scale and plate armor work fine. Particularly the Runic blade is a great option if found early on to dump scrolls into that.

Ideally you want to save for tier 5 gear, But tier 4 can get you far. Most runs I have had you can get to the cave without needing scrolls, however either before fighting the DM-3000 or before exploring the Dwarven Metropolis at the shop you need to decide on your main gear and dumping the scrolls into that. It is very tempting to use these scrolls when you have them, but it is much better to save them. One feature you can abuse is the fact she does not trample grass so being able to escape encounters with a wand of overgrowth is extremely useful. Rings of haste and sharpshooting are usually great go-tos, but as with every run it will come down to luck. Her play style is a mix of the Mage and Rouge where you want to deal damage from a distance and avoid close encounters. Huntress is essentially the mage but deals physical damage.
